It's time to record information that hasn't been digested yet. It should be put on the "codes" page, but it's too fragmented, so let's gather it here first.
Joe Meek Aidan's idol, I'll go to Holloway to pay my respects another day.
There is juce_box2d in JUCE.
Tomb Raider on the Nintendo Game Boy Advance
p5play also has box2d.
Maciej Matyka : youtube blogger, lots of computer physics simulation shader examples
Loudness Concepts & Panning Laws
Philip Glass I forgot who told me about him.
Pan He, Mabu thinks he's cute,
This is what he wrote - Unfolding Uneven Space-Time: Osando in Wuhan
Noita, a game where pixels have physical properties,
One of the developers also participated in the development of Crayon Physics.
There is a tutorial video on YouTube about making a physics engine, and the GitHub project page.
Zheng Hao: Have you seen "Good Times" and "Uncut Gems"?
The soundtracks for both are by Oneohtrix Point Never.
Interactive Map Shader: Vertex Displacement by Alan Zucconi
...
This page is temporarily used as a place to store fragmented information. Anything else will be added later and organized when I have time. Today, I dealt with some miscellaneous things, although they were all in the library, I didn't do much. In the afternoon, I heard some shocking things about my close friend's past. I haven't been able to digest it yet.
Then I accidentally stumbled upon my old radio station, and there were actually 135 messy episodes. It's terrifying.